

These novel characters support a wide range of playstyles, making any type of player feel welcomed to the madness that is Risk of Rain 2. The game further diversifies itself from its predecessor by allowing players to unlock more playable characters, each sporting their own set of unique abilities and attacks.

And there’s no end to this leveling the leveling system is literally infinite and will test your sanity. If you don’t keep up, it’s easy to be overwhelmed, especially since the enemy level increases based on time, not stage. But, just as the players level up, so do the enemies in each stage. This way, an enemy that was once a boss becomes just another minion. With the fact that each level brings a plethora of loot and experience, you level up fairly quickly. This is definitely not a story-forward game, focusing solely on action and overcoming each wave of enemies while trying to stay alive.

This redundancy might seem like a disadvantage but with the use of procedurally generated levels, enemies, and items, each playthrough is very different than the last. The game goes on like this, from one planet to the next, introducing new stages, novel enemies, and new items until the entirety of your team dies or you give up. Upon defeating the boss (or bosses), and staying within the area around the teleporter for a specified time period, the teleporter will allow you to leave the planet only to be plopped down onto the next hazardous planet. Once activated, the teleporter summons an even bigger, badder enemy that will challenge not only your skills but your ability to work together as a team. Your objective is to fight through the local fauna to activate a teleporter. Similar to its predecessor, Risk of Rain 2 places players in the shoes of one of the surviving members of a cargo spaceship that has crash-landed on an unknown planet where absolutely everything is trying to kill you. Risk of Rain 2 is a third-person roguelike video game developed by Hopoo Games and published by Gearbox Publishing.
